In addition to the actual training sessions, trainees are given a home program to follow in order to enhance progress and build sustainable lifestyle changes. Private & Semi-Private sessions allow our coaches to completely focus on a trainee’s specific needs. What unites these projects is an ambition to make distribution public and accessible, and in doing so, to make consumers more conscious of how they consume. Flowstate offers Private (1:1) & Semi-Private (1:2) training that is unmatched in its quality and attention to detail. The studio also benefited from guest lectures by Francesc Ruiz, Guillermo Fernández-Abascal, and Sebastian Tiew of Cream Projects.Įach project is concerned with the distribution of something different, with core themes including waste flows, commodity flows, and labour flows. The thinking behind these projects is informed by the writings of architects Clare Lyster, Francecso Marullo, and Jesse LeCavalier (among others). To generate their critiques, students were tasked with offering an alternative guiding principle to that of hyperefficiency, with these alternative principles coming to inform the ethical competitors they designed. This neighbourhood became our context, and by investigating these companies (from the scale of the parcel to the scale of the city), students developed critiques against the social and ecological impacts of prioritising efficiency above all else. In doing so, they examined the ways in which architecture can reconfigure global distribution and logistics networks.Īmazon, Bunnings, and Woolworths each have major Victorian distribution centres in the same square kilometre of Dandenong South. Each student designed a distribution centre which features some form of public amenity. As well as dedicated courses to make you the strongest well balanced person you know.
All rights reserved.Flow State turns distribution into a civic process. The best online source for yoga and fitness. The immersive VR technology was more successful than a 2D rendition.Ĭopyright 2010 Elsevier Ireland Ltd. Welcome to Flowstate Games Were a Web3 game studio based in Helsinki, Finland - backed by some of the top investors in both the gaming and blockchain.
Efficacy is attributed to psychological engagement through the ecologically relevant learning context of the acting-space, putatively allowing transfer to the real world otherwise achieved with slow-wave training through imaginative visualisation. This is the first demonstration of enhancement of artistic performance with eyes-open neurofeedback training, previously demonstrated only with eyes-closed slow-wave training. On the Flow State scales both neurofeedback groups scored higher than the no-training controls on self-ratings of sense of control, confidence and feeling at-one. These advantages were paralleled by higher ratings of acting performance overall, well-rounded performance, and especially the creativity subscale including imaginative expression, conviction and characterisation. Neurofeedback learning reached an asymptote earlier as did identification of the required mental state following training in the ReaCTor training compared with the computer screen, though groups reached the same asymptote. Acting performance was evaluated by three experts from both filmed, studio monologues and Hamlet excerpts on the stage of Shakespeare's Globe Theatre. In addition there was a no-training comparison group. Participants were randomised to a virtual reality (VR) representation in a ReaCTor, with surrounding image projection seen through glasses, or to a 2D computer screen, which is the conventional neurofeedback medium.
Enhancement of SMR led to changes in the lighting while inhibition of theta and high beta led to a reduction in intrusive audience noise. Actors were trained in sensory-motor rhythm (SMR) neurofeedback interfaced with a computer rendition of a theatre auditorium.